SM
Szymon Machajewski
Associate Director of Academic Technology & Learning Innovation
Additional profile links
Publications
- Gamification strategies in a hybrid exemplary college course
- The “UIC German” Game App for the Enhancement of Foreign Language Learning Case Study
- Discrimination in a Sea of Data: Exploring the Ethical Implications of Student Success Analytics
- A Framework for Student Success Analytics
- Gamification in Blackboard Learn
- The Short and Long Game Theory for Academic Courses
- Educational gamification system and gameful teaching process
- Open Source Analytics for Blackboard Learn
- Application of Gamification in a College STEM Introductory Course: A Case Study
- Envisioning How Data-Informed Colleges and Universities Will Redefine the Student Experience
- English 2.0 AI-Driven Language Transformation
- Increasing Student Engagement Online with Blockchain Technologies
- Patterns in Faculty Learning Management System Use
- The AI Revolution in Chess and Its Impact on Education
- 2023 EDUCAUSE Horizon Action Plan: Generative AI
- Digital audio assistants in teaching and learning
- Open Photo Roster for Blackboard Learn - Learning Student Names
- Using Amazon Alexa as a Classroom Teaching Assistant
- Cengage SAM Helps Intimidated Students Gain Confidence and Proficiency with Computer Technology